


: Cannot invoke "java.io.File.getName()" because "this.f_10203_" is nullĪt .AbstractPackResources.m_8017_(AbstractPackResources.java:120) ~ ĪDVAPI32.dll:Advanced Windows 32 Base API:1.1 (WinBuild.160101.0800):Microsoft CorporationĬOMCT元2.dll:User Experience Controls Library:6.10 (WinBuild.160101.0800):Microsoft CorporationĬRYPT32.dll:Crypto API32:1.1 (WinBuild.160101.0800):Microsoft CorporationĬRYPTBASE.dll:Base cryptographic API DLL:1.546 (WinBuild.160101.0800):Microsoft CorporationĬRYPTSP.dll:Cryptographic Service Provider API:1.546 (WinBuild.160101.0800):Microsoft CorporationĬolorAdapterClient.dll:Microsoft Color Adapter Client:1.546 (WinBuild.160101.0800):Microsoft CorporationĬoreMessaging.dll:Microsoft CoreMessaging Dll:1.2193:Microsoft CorporationĬoreUIComponents.dll:Microsoft Core UI Components Dll:1.546:Microsoft CorporationĭBGHELP.DLL:Windows Image Helper:1.867 (WinBuild.160101.0800):Microsoft CorporationĭEVOBJ.dll:Device Information Set DLL:1.3155 (WinBuild.160101.0800):Microsoft CorporationĭNSAPI.dll:DNS Client API DLL:1.1 (WinBuild.160101.0800):Microsoft Corporation I have also searched for every forum I could find with the same problem and any relating to my problem at all are caused by mods I don't have, so I don't think this a duplicate. It stays open for about 5 seconds then crashes before it's able to actually start loading mods. The game crashed whilst initializing game Error: : Cannot invoke "java.io.File.getName()" because "this.f_10203_" is null I get this error every time I open the game:

9 21:32:38 at $AppClassLoader.loadClass(Launcher.java:301) 9 21:32:38 INFO: Loading tweak class name .launcher.FMLTweaker When I try to run my modpack, with nothing else in it besides the latest Forge jar, I get this error: I'm trying to make a modpack with Technic Launcher (I've done it before, it was just around a year ago).
